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    Enum SkyAmbientMode

    Sky Ambient Mode.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public enum SkyAmbientMode : int

    Fields

    Name Description Value
    Dynamic

    HDRP will use the current sky used for lighting (either the one setup in the Visual Environment component or the Sky Lighting Override) to compute the global ambient probe.

    Static

    HDRP will use the static lighting sky setup in the lighting panel to compute the global ambient probe.

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