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    Class LightCluster

    A volume component that holds settings for the ray tracing light cluster.

    Inheritance
    Object
    LightCluster
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public sealed class LightCluster : VolumeComponent

    Constructors

    LightCluster()

    Default constructor for the light cluster volume component.

    Declaration
    public LightCluster()

    Fields

    cameraClusterRange

    Controls the range of the cluster around the camera.

    Declaration
    public ClampedFloatParameter cameraClusterRange
    Field Value
    Type Description
    ClampedFloatParameter
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