Enum HDCameraFrameHistoryType
History buffers available in HDCamera.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public enum HDCameraFrameHistoryType : int
Fields
| Name | Description | Value |
|---|---|---|
| AmbientOcclusion | Ambient Occlusion buffer. |
|
| ColorBufferMipChain | Color buffer mip chain. |
|
| Count | Number of history buffers. |
|
| Depth | Depth buffer. |
|
| Depth1 | Mip one of the depth buffer . |
|
| DepthOfFieldCoC | Depth of field CoC. |
|
| Exposure | Exposure buffer. |
|
| Normal | Normal buffer. |
|
| PathTracing | Path tracing buffer. |
|
| RaytracedAmbientOcclusion | Ray traced ambient occlusion buffer. |
|
| RaytracedIndirectDiffuseHF | Ray traced indirect diffuse HF buffer. |
|
| RaytracedIndirectDiffuseLF | Ray traced indirect diffuse LF buffer. |
|
| RaytracedReflection | Ray traced reflections buffer. |
|
| RaytracedShadowDistanceValidity | Ray traced shadow history distance buffer. |
|
| RaytracedShadowHistory | Ray traced shadow history buffer. |
|
| RaytracedShadowHistoryValidity | Ray traced shadow history validity buffer. |
|
| RayTracedSubSurface | Ray traced subsurface buffer. |
|
| ScreenSpaceReflectionAccumulation | Screen Space Reflection Accumulation. |
|
| TAAMotionVectorMagnitude | Velocity magnitude history used for TAA velocity weighting. |
|
| TemporalAntialiasing | Temporal antialiasing history. |
|
| TemporalAntialiasingPostDoF | Temporal antialiasing history after DoF. |