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    Struct GlobalPostProcessSettings

    Project-wide settings related to post-processing.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public struct GlobalPostProcessSettings

    Fields

    bufferFormat

    The texture format to be used for the post-processing passes.

    Declaration
    public PostProcessBufferFormat bufferFormat
    Field Value
    Type Description
    PostProcessBufferFormat

    k_MaxLutSize

    The maximum allowed size for the color grading LUT.

    Declaration
    public const int k_MaxLutSize = null
    Field Value
    Type Description
    Int32

    k_MinLutSize

    The minimum allowed size for the color grading LUT.

    Declaration
    public const int k_MinLutSize = null
    Field Value
    Type Description
    Int32

    lutFormat

    The texture format to use to store the internal color gradint LUT.

    Declaration
    public GradingLutFormat lutFormat
    Field Value
    Type Description
    GradingLutFormat
    See Also
    GradingLutFormat

    Properties

    lutSize

    Project-wide LUT size used for the internal color grading LUT and external LUTs.

    Declaration
    public int lutSize { get; set; }
    Property Value
    Type Description
    Int32
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