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    Class RenderTextureInputSettings

    The settings of a Render Texture input.

    Inheritance
    Object
    RecorderInputSettings
    ImageInputSettings
    RenderTextureInputSettings
    Inherited Members
    ImageInputSettings.SupportsTransparent
    ImageInputSettings.RecordTransparency
    Namespace: UnityEditor.Recorder.Input
    Syntax
    public class RenderTextureInputSettings : ImageInputSettings

    Properties

    FlipFinalOutput

    Specifies whether to vertically flip the final output or not.

    Declaration
    public bool FlipFinalOutput { get; set; }
    Property Value
    Type Description
    Boolean

    InputType

    Declaration
    protected override Type InputType { get; }
    Property Value
    Type Description
    Type
    Overrides
    RecorderInputSettings.InputType

    OutputHeight

    Stores the output image height.

    Declaration
    public override int OutputHeight { get; set; }
    Property Value
    Type Description
    Int32
    Overrides
    ImageInputSettings.OutputHeight

    OutputWidth

    Stores the output image width.

    Declaration
    public override int OutputWidth { get; set; }
    Property Value
    Type Description
    Int32
    Overrides
    ImageInputSettings.OutputWidth

    RenderTexture

    Indicates the render texture used for the capture.

    Declaration
    public RenderTexture RenderTexture { get; set; }
    Property Value
    Type Description
    RenderTexture

    Methods

    ValidityCheck(List<String>)

    Declaration
    protected override bool ValidityCheck(List<string> errors)
    Parameters
    Type Name Description
    List<String> errors
    Returns
    Type Description
    Boolean
    Overrides
    RecorderInputSettings.ValidityCheck(List<String>)
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