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    Class AudioInputSettings

    Use this class to manage all the information required to record audio from a Scene.

    Inheritance
    Object
    RecorderInputSettings
    AudioInputSettings
    Namespace: UnityEditor.Recorder.Input
    Syntax
    public class AudioInputSettings : RecorderInputSettings

    Properties

    InputType

    Declaration
    protected override Type InputType { get; }
    Property Value
    Type Description
    Type
    Overrides
    RecorderInputSettings.InputType

    PreserveAudio

    Use this property to record the audio from the Scene (True) or not (False).

    Declaration
    public bool PreserveAudio { get; set; }
    Property Value
    Type Description
    Boolean

    Methods

    ValidityCheck(List<String>)

    Declaration
    protected override bool ValidityCheck(List<string> errors)
    Parameters
    Type Name Description
    List<String> errors
    Returns
    Type Description
    Boolean
    Overrides
    RecorderInputSettings.ValidityCheck(List<String>)
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