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    Interface IStore

    Represents the public interface of the underlying store system such as Google Play, or the Apple App store.

    Namespace: UnityEngine.Purchasing.Extension
    Syntax
    public interface IStore

    Methods

    FinishTransaction(ProductDefinition, String)

    Called by Unity Purchasing when a transaction has been recorded. Store systems should perform any housekeeping here, such as closing transactions or consuming consumables.

    Declaration
    void FinishTransaction(ProductDefinition product, string transactionId)
    Parameters
    Type Name Description
    ProductDefinition product

    The product purchased

    String transactionId

    The id of the transaction

    Initialize(IStoreCallback)

    Initialize the instance using the specified .

    Declaration
    void Initialize(IStoreCallback callback)
    Parameters
    Type Name Description
    IStoreCallback callback

    The callback interface for the store.

    Purchase(ProductDefinition, String)

    Handle a purchase request from a user. Developer payload is provided for stores that define such a concept (Google Play).

    Declaration
    void Purchase(ProductDefinition product, string developerPayload)
    Parameters
    Type Name Description
    ProductDefinition product

    The product to be purchased.

    String developerPayload

    The developer payload expected by the specific store implementation

    RetrieveProducts(ReadOnlyCollection<ProductDefinition>)

    Fetch the latest product metadata, including purchase receipts, asynchronously with results returned via IStoreCallback.

    Declaration
    void RetrieveProducts(ReadOnlyCollection<ProductDefinition> products)
    Parameters
    Type Name Description
    ReadOnlyCollection<ProductDefinition> products

    The collection of products desired

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