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    Class Sprite

    Inheritance
    Object
    Shape
    Sprite
    Inherited Members
    Shape.UpdateBounds(ProBuilderMesh, Vector3, Quaternion, Bounds)
    Namespace: UnityEngine.ProBuilder.Shapes
    Syntax
    [Shape("Sprite")]
    public class Sprite : Shape

    Methods

    CopyShape(Shape)

    Declaration
    public override void CopyShape(Shape shape)
    Parameters
    Type Name Description
    Shape shape
    Overrides
    Shape.CopyShape(Shape)

    RebuildMesh(ProBuilderMesh, Vector3, Quaternion)

    Declaration
    public override Bounds RebuildMesh(ProBuilderMesh mesh, Vector3 size, Quaternion rotation)
    Parameters
    Type Name Description
    ProBuilderMesh mesh
    Vector3 size
    Quaternion rotation
    Returns
    Type Description
    Bounds
    Overrides
    Shape.RebuildMesh(ProBuilderMesh, Vector3, Quaternion)
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