docs.unity3d.com
    Show / Hide Table of Contents

    Class SoftDeleteEdgesAction

    This is the actual action that will be executed.

    Inheritance
    Object
    MenuAction
    SoftDeleteEdgesAction
    Inherited Members
    MenuAction.onPerformAction
    MenuAction.disabledIcon
    MenuAction.toolbarPriority
    MenuAction.menuTitle
    MenuAction.hasFileMenuEntry
    MenuAction.menuActionState
    MenuAction.hidden
    MenuAction.optionsMenuState
    MenuAction.PerformAction()
    MenuAction.DoAction()
    MenuAction.DoAlternateAction()
    MenuAction.OnSettingsGUI()
    MenuAction.OnSettingsEnable()
    MenuAction.OnSettingsDisable()
    MenuAction.iconMode
    MenuAction.DoAltButton(GUILayoutOption[])
    Namespace: UnityEditor.ProBuilder.Actions
    Syntax
    public class SoftDeleteEdgesAction : MenuAction

    Properties

    enabled

    Determines if the action should be enabled or grayed out. Here when at least one edge is selected.

    Declaration
    public override bool enabled { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    MenuAction.enabled

    group

    Declaration
    public override ToolbarGroup group { get; }
    Property Value
    Type Description
    ToolbarGroup
    Overrides
    MenuAction.group

    icon

    Declaration
    public override Texture2D icon { get; }
    Property Value
    Type Description
    Texture2D
    Overrides
    MenuAction.icon

    tooltip

    Declaration
    public override TooltipContent tooltip { get; }
    Property Value
    Type Description
    TooltipContent
    Overrides
    MenuAction.tooltip

    validSelectModes

    This action is applicable in Edge selection modes.

    Declaration
    public override SelectMode validSelectModes { get; }
    Property Value
    Type Description
    SelectMode
    Overrides
    MenuAction.validSelectModes

    Methods

    PerformActionImplementation()

    Return a pb_ActionResult indicating the success/failure of action.

    Declaration
    protected override ActionResult PerformActionImplementation()
    Returns
    Type Description
    ActionResult
    Overrides
    MenuAction.PerformActionImplementation()
    Back to top
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)