Struct MaterialPropertyNameMap.PropertyDisplayName
Namespace: Unity.MaterialSwitch
Syntax
[Serializable]
public struct PropertyDisplayName
Fields
displayName
Declaration
public string displayName
Field Value
| Type | Description |
|---|---|
| String |
hidden
Declaration
public bool hidden
Field Value
| Type | Description |
|---|---|
| Boolean |
propertyName
Declaration
[HideInInspector]
public string propertyName
Field Value
| Type | Description |
|---|---|
| String |