docs.unity3d.com
    目次を表示する/隠す

    Class SpatialConditionInspector

    Inspector for a spatial condition that can be drawn in a component list editor.

    Inheritance
    Object
    ComponentInspector
    ConditionBaseInspector
    SpatialConditionInspector
    Inherited Members
    ConditionBaseInspector.k_UnboundedLabel
    ConditionBaseInspector.k_NoMinOrMaxWarning
    ConditionBaseInspector.k_SmallMinMaxRangeWarning
    ConditionBaseInspector.k_ButtonLabel
    ConditionBaseInspector.k_ButtonTooltip
    ConditionBaseInspector.m_HandleMode
    ConditionBaseInspector.conditionBase
    ConditionBaseInspector.targetTransform
    ConditionBaseInspector.entity
    ConditionBaseInspector.OnInspectorGUI()
    ConditionBaseInspector.OnConditionInspectorGUI()
    ConditionBaseInspector.UpdateHandleMode()
    ConditionBaseInspector.OnSceneGUI()
    ConditionBaseInspector.OnConditionSceneGUI()
    ComponentInspector.target
    ComponentInspector.serializedObject
    ComponentInspector.baseProperty
    ComponentInspector.activeProperty
    ComponentInspector.isDirty
    ComponentInspector.Repaint()
    ComponentInspector.CleanUp()
    ComponentInspector.EditorInspector
    ComponentInspector.Init(Object, Editor)
    ComponentInspector.OnDisable()
    ComponentInspector.OnInternalInspectorGUI()
    ComponentInspector.DrawDefaultInspector()
    ComponentInspector.GetParameters(Boolean)
    ComponentInspector.GetDisplayTitle()
    ComponentInspector.GetToolTip()
    ComponentInspector.HasDisplayProperties()
    Namespace: UnityEditor.MARS
    Syntax
    [MovedFrom("Unity.MARS")]
    public abstract class SpatialConditionInspector : ConditionBaseInspector

    Properties

    condition

    Condition object for the inspected condition

    Declaration
    protected Condition condition { get; }
    Property Value
    Type Description
    Condition

    Methods

    OnEnable()

    This method is called when the object is created. Called after Init.

    Declaration
    public override void OnEnable()
    Overrides
    ConditionBaseInspector.OnEnable()
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)