docs.unity3d.com
    目次を表示する/隠す

    Interface IProvidesRemoteDataConnection

    Defines the API for a remote data connection.

    Inherited Members
    IFunctionalityProvider.LoadProvider()
    IFunctionalityProvider.ConnectSubscriber(Object)
    IFunctionalityProvider.UnloadProvider()
    Namespace: Unity.MARS.Providers
    Syntax
    [MovedFrom("Unity.MARS")]
    public interface IProvidesRemoteDataConnection : IFunctionalityProvider

    Methods

    ConnectRemote()

    Start a remote data connection.

    Declaration
    void ConnectRemote()

    DisconnectRemote()

    End a remote data connection.

    Declaration
    void DisconnectRemote()

    IsConnected()

    Get the current state of the remote data connection.

    Declaration
    bool IsConnected()
    Returns
    Type Description
    Boolean

    True if the data remote is connected to this client, false otherwise.

    UpdateRemote()

    Update the provider with the data coming from the remote.

    Declaration
    void UpdateRemote()
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)