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    Interface IGroup

    Provides a way to organize units into a structured hierarchy.

    Inherited Members
    IGroupCollection.GroupCount
    IGroupCollection.GetGroup(Int32)
    IGroupCollection.AddGroup(IGroup)
    IGroupCollection.RemoveGroup(IGroup)
    IGroupCollection.AddNewGroup()
    INoteCollection.NoteCount
    INoteCollection.GetNote(Int32)
    INoteCollection.AddNote(INote)
    INoteCollection.RemoveNote(INote)
    INoteCollection.AddNewNote()
    ITranslationUnitCollection.TranslationUnitCount
    ITranslationUnitCollection.GetTranslationUnit(Int32)
    ITranslationUnitCollection.AddTranslationUnit(ITranslationUnit)
    ITranslationUnitCollection.RemoveTranslationUnit(ITranslationUnit)
    ITranslationUnitCollection.AddNewTranslationUnit()
    Namespace: UnityEditor.Localization.Plugins.XLIFF.Common
    Syntax
    public interface IGroup : IGroupCollection, INoteCollection, ITranslationUnitCollection

    Properties

    Id

    The unique Id of the group. By default this is mapped to the TableCollectionNameGuid.

    Declaration
    string Id { get; set; }
    Property Value
    Type Description
    String

    Name

    The unique name of the group. By default this is mapped to the TableCollectionName.

    Declaration
    string Name { get; set; }
    Property Value
    Type Description
    String
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