Class LensAsset
Asset that stores all the parameters needed to model and configure a physical camera lens.
Inherited Members
UnityEngine.Object.FindObjectsByType(System.Type, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsByType(System.Type, UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindFirstObjectByType(System.Type)
UnityEngine.Object.FindAnyObjectByType(System.Type)
UnityEngine.Object.FindFirstObjectByType(System.Type, UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType(System.Type, UnityEngine.FindObjectsInactive)
Namespace: Unity.LiveCapture.VirtualCamera
Syntax
public class LensAsset : ScriptableObject
Properties
DefaultValues
The default Lens parameters of the current lens asset.
Declaration
public Lens DefaultValues { get; set; }
Property Value
| Type | Description |
|---|---|
| Lens |
Intrinsics
The LensIntrinsics parameters of the current lens asset.
Declaration
public LensIntrinsics Intrinsics { get; set; }
Property Value
| Type | Description |
|---|---|
| LensIntrinsics |
Manufacturer
The manufacturer of the lens.
Declaration
public string Manufacturer { get; set; }
Property Value
| Type | Description |
|---|---|
| String |
Model
The model of lens.
Declaration
public string Model { get; set; }
Property Value
| Type | Description |
|---|---|
| String |