docs.unity3d.com
    目次を表示する/隠す

    Interface ITakeBinding

    Represents a binding between a name and an object that a take uses in the scene.

    Namespace: Unity.LiveCapture
    Syntax
    public interface ITakeBinding
    Remarks

    To play recorded takes, the PlayableDirector requires scene bindings for its tracks. Take bindings help prepare the PlayableDirector's bindings. With the take bindings stored in a take, the playback system can recover the scene object associated with a track. All the takes recorded with the same binding name resolve to the same scene object, which facilitates swapping takes for playback.

    Properties

    PropertyName

    The PropertyName of the binding.

    Declaration
    PropertyName PropertyName { get; }
    Property Value
    Type Description
    PropertyName

    Type

    The type of the value of the binding.

    Declaration
    Type Type { get; }
    Property Value
    Type Description
    Type

    Methods

    ClearValue(IExposedPropertyTable)

    Clears the value of the binding.

    Declaration
    void ClearValue(IExposedPropertyTable resolver)
    Parameters
    Type Name Description
    IExposedPropertyTable resolver

    The resolve table.

    GetValue(IExposedPropertyTable)

    Gets the resolved value of the binding.

    Declaration
    Object GetValue(IExposedPropertyTable resolver)
    Parameters
    Type Name Description
    IExposedPropertyTable resolver

    The resolve table.

    Returns
    Type Description
    Object

    The resolved object reference.

    SetName(String)

    Sets the name of the binding.

    Declaration
    void SetName(string name)
    Parameters
    Type Name Description
    String name

    The name of the binding.

    SetValue(Object, IExposedPropertyTable)

    Sets the value of the binding.

    Declaration
    void SetValue(Object value, IExposedPropertyTable resolver)
    Parameters
    Type Name Description
    Object value

    The object reference to set.

    IExposedPropertyTable resolver

    The resolve table.

    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)