docs.unity3d.com
    目次を表示する/隠す

    Struct Vector3MagnitudeComparer

    Compare two Vector3 by magnitude.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: UnityEngine.InputSystem.Utilities
    Syntax
    public struct Vector3MagnitudeComparer : IComparer<Vector3>
    Examples

    public class CompositeWithVector3Part : InputBindingComposite<Vector3> { [InputControl(layout = "Vector3")] public int part;

    public override Vector3 ReadValue(ref InputBindingCompositeContext context)
    {
        // Return the Vector3 with the greatest magnitude.
        return context.ReadValue&lt;Vector3, Vector2MagnitudeComparer>(part);
    }
    

    }

    Methods

    Compare(Vector3, Vector3)

    Declaration
    public int Compare(Vector3 x, Vector3 y)
    Parameters
    Type Name Description
    Vector3 x
    Vector3 y
    Returns
    Type Description
    Int32
    Implements
    IComparer<T>.Compare(T, T)
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)