Method GetScreenPos
GetScreenPos(Object, string, GUIStyle)
Reserve an on-screen rectangle for debugging output.
Declaration
public static Rect GetScreenPos(Object client, string text, GUIStyle style)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | client | The client caller. This is used as a handle. |
| string | text | Sample text, for determining rectangle size |
| GUIStyle | style | What style will be used to draw, used here for determining rect size |
Returns
| Type | Description |
|---|---|
| Rect | An area on the game screen large enough to print the text in the style indicated |