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    Method GetScreenPos

    GetScreenPos(Object, string, GUIStyle)

    Reserve an on-screen rectangle for debugging output.

    Declaration
    public static Rect GetScreenPos(Object client, string text, GUIStyle style)
    Parameters
    Type Name Description
    Object client

    The client caller. This is used as a handle.

    string text

    Sample text, for determining rectangle size

    GUIStyle style

    What style will be used to draw, used here for determining rect size

    Returns
    Type Description
    Rect

    An area on the game screen large enough to print the text in the style indicated

    概要
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