Class RuntimeUtility
An ad-hoc collection of helpers, used by Cinemachine or its editor tools in various places
Inherited Members
Namespace: Cinemachine
Assembly: solution.dll
Syntax
[DocumentationSorting(DocumentationSortingAttribute.Level.Undoc)]
public static class RuntimeUtility
Methods
Name | Description |
---|---|
DestroyObject(Object) | Convenience to destroy an object, using the appropriate method depending on whether the game is playing |
RaycastIgnoreTag(Ray, out RaycastHit, float, int, in string) | |
SphereCastIgnoreTag(Vector3, float, Vector3, out RaycastHit, float, int, in string) |