Class InspectorUtility
Inherited Members
Namespace: Cinemachine.Editor
Assembly: solution.dll
Syntax
public class InspectorUtility
Methods
Name | Description |
---|---|
AddAssetsFromPackageSubDirectory(Type, List<ScriptableObject>, string) | |
CreateGameObject(string, params Type[]) | |
MultiPropertyOnLine(Rect, GUIContent, SerializedProperty[], GUIContent[]) | Put multiple properties on a single inspector line, with optional label overrides. Passing null as a label (or sublabel) override will cause the property's displayName to be used as a label. For no label at all, pass GUIContent.none. |
NicifyClassName(string) | |
NormalizeCurve(AnimationCurve) | |
RepaintGameView(Object) |