Field PipelineName
This is the name of the hidden GameObject that will be created as a child object of the virtual camera. This hidden game object acts as a container for the polymorphic CinemachineComponent pipeline. The Inspector UI for the Virtual Camera provides access to this pipleline, as do the CinemachineComponent-family of public methods in this class. The lifecycle of the pipeline GameObject is managed automatically.
Namespace: Cinemachine
Assembly: solution.dll
Syntax
public const string PipelineName = "cm"
Returns
Type | Description |
---|---|
string |