Enum CinemachineTriggerAction.ActionSettings.Mode
What action to take
Namespace: Cinemachine
Assembly: solution.dll
Syntax
public enum CinemachineTriggerAction.ActionSettings.Mode
Fields
| Name | Description |
|---|---|
| Activate | Activate the target GameObject |
| Custom | Use the event only |
| Deactivate | Decativate target GameObject |
| Disable | Disable a component |
| Enable | Enable a component |
| Play | Start animation on target |
| PriorityBoost | Boost priority of virtual camera target |
| Stop | Stop animation on target |