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    Field m_PathOffset

    Where to put the camera realtive to the path postion. X is perpendicular to the path, Y is up, and Z is parallel to the path.

    Namespace: Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("Where to put the camera relative to the path position.  X is perpendicular to the path, Y is up, and Z is parallel to the path.  This allows the camera to be offset from the path itself (as if on a tripod, for example).")]
    public Vector3 m_PathOffset
    Returns
    Type Description
    Vector3
    概要
    トップに戻る
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