{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Enum CinemachineTrackedDolly.CameraUpMode | Cinemachine | 2.6.0
docs.unity3d.com
"{0}" の検索結果

    目次を表示する/隠す

    Enum CinemachineTrackedDolly.CameraUpMode

    Different ways to set the camera's up vector

    Namespace: Cinemachine
    Assembly: solution.dll
    Syntax
    [DocumentationSorting(DocumentationSortingAttribute.Level.UserRef)]
    public enum CinemachineTrackedDolly.CameraUpMode

    Fields

    Name Description
    Default

    Leave the camera's up vector alone. It will be set according to the Brain's WorldUp.

    FollowTarget

    Take the up vector from the Follow target's up vector

    FollowTargetNoRoll

    Take the up vector from the Follow target's up vector, but with the roll zeroed out

    Path

    Take the up vector from the path's up vector at the current point

    PathNoRoll

    Take the up vector from the path's up vector at the current point, but with the roll zeroed out

    概要
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)