Struct CinemachineStateDrivenCamera.Instruction
This represents a single instrunction to the StateDrivenCamera. It associates an state from the state machine with a child Virtual Camera, and also holds activation tuning parameters.
Inherited Members
Namespace: Cinemachine
Assembly: solution.dll
Syntax
[Serializable]
public struct CinemachineStateDrivenCamera.Instruction
Fields
| Name | Description |
|---|---|
| m_ActivateAfter | How long to wait (in seconds) before activating the virtual camera. This filters out very short state durations |
| m_FullHash | The full hash of the animation state |
| m_MinDuration | The minimum length of time (in seconds) to keep a virtual camera active |
| m_VirtualCamera | The virtual camera to activate when the animation state becomes active |