Struct CinemachineOrbitalTransposer.Heading
How the "forward" direction is defined. Orbital offset is in relation to the forward direction.
Inherited Members
Namespace: Cinemachine
Assembly: solution.dll
Syntax
[DocumentationSorting(DocumentationSortingAttribute.Level.UserRef)]
[Serializable]
public struct CinemachineOrbitalTransposer.Heading
Constructors
| Name | Description |
|---|---|
| Heading(HeadingDefinition, int, float) | Constructor |
Fields
| Name | Description |
|---|---|
| m_Bias | Additional Y rotation applied to the target heading. When this value is 0, the camera will be placed behind the target |
| m_Definition | The method by which the 'default heading' is calculated if recentering to target heading is enabled |
| m_VelocityFilterStrength | Size of the velocity sampling window for target heading filter. Used only if deriving heading from target's movement |