{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method GenerateImpulse | Cinemachine | 2.6.0
docs.unity3d.com
"{0}" の検索結果

    目次を表示する/隠す

    Method GenerateImpulse

    GenerateImpulse(Vector3)

    Broadcast the Impulse Signal onto the appropriate channels, using a custom impact velocity, and this transfom's position.

    Declaration
    public void GenerateImpulse(Vector3 velocity)
    Parameters
    Type Name Description
    Vector3 velocity

    The impact magnitude and direction

    GenerateImpulse(float)

    Broadcast the Impulse Signal onto the appropriate channels, using a custom impact force, with the standard direction, and this transfom's position.

    Declaration
    public void GenerateImpulse(float force)
    Parameters
    Type Name Description
    float force

    The impact magnitude. 1 is normal

    GenerateImpulse()

    Broadcast the Impulse Signal onto the appropriate channels, with default velocity = (0, -1, 0), and a default position which is this transform's location.

    Declaration
    public void GenerateImpulse()
    概要
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)