Method GetDecayedSignal
GetDecayedSignal(Vector3, bool, out Vector3, out Quaternion)
Get the signal that a listener at a given position would perceive
Declaration
public bool GetDecayedSignal(Vector3 listenerPosition, bool use2D, out Vector3 pos, out Quaternion rot)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | listenerPosition | The listener's position in world space |
| bool | use2D | True if distance calculation should ignore Z |
| Vector3 | pos | The position impulse signal |
| Quaternion | rot | The rotation impulse signal |
Returns
| Type | Description |
|---|---|
| bool | true if non-trivial signal is returned |