{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Enum CinemachineGroupComposer.FramingMode | Cinemachine | 2.6.0
docs.unity3d.com
"{0}" の検索結果

    目次を表示する/隠す

    Enum CinemachineGroupComposer.FramingMode

    What screen dimensions to consider when framing

    Namespace: Cinemachine
    Assembly: solution.dll
    Syntax
    [DocumentationSorting(DocumentationSortingAttribute.Level.UserRef)]
    public enum CinemachineGroupComposer.FramingMode

    Fields

    Name Description
    Horizontal

    Consider only the horizontal dimension. Vertical framing is ignored.

    HorizontalAndVertical

    The larger of the horizontal and vertical dimensions will dominate, to get the best fit.

    Vertical

    Consider only the vertical dimension. Horizontal framing is ignored.

    概要
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)