{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Property PositionDampingBypass | Cinemachine | 2.6.0
docs.unity3d.com
"{0}" の検索結果

    目次を表示する/隠す

    Property PositionDampingBypass

    PositionDampingBypass

    This is a way for the Body component to bypass aim damping, useful for when the body needs to rotate its point of view, but does not want interference from the aim damping. The value is the camera rotation, in Euler degrees.

    Declaration
    public Vector3 PositionDampingBypass { get; set; }
    Property Value
    Type Description
    Vector3
    概要
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)