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    Struct CameraState.CustomBlendable

    Opaque structure represent extra blendable stuff and its weight. The base system ignores this data - it is intended for extension modules

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Cinemachine
    Assembly: solution.dll
    Syntax
    public struct CameraState.CustomBlendable

    Constructors

    Name Description
    CustomBlendable(Object, float)

    Constructor with specific values

    Fields

    Name Description
    m_Custom

    The custom stuff that the extension module will consider

    m_Weight

    The weight of the custom stuff. Must be 0...1

    概要
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