Enum CameraState.BlendHintValue
These hints can be or'ed toether to influence how blending is done, and how state is applied to the camera
Namespace: Cinemachine
Assembly: solution.dll
Syntax
public enum CameraState.BlendHintValue
Fields
| Name | Description |
|---|---|
| CylindricalPositionBlend | Cylindrical blend about the LookAt target (if any) |
| IgnoreLookAtTarget | Ignore the LookAt target and just slerp the orientation |
| NoLens | This state does not affect the lens |
| NoOrientation | This state does not affect the camera rotation |
| NoPosition | This state does not affect the camera position |
| NoTransform | Combination of NoPosition and NoOrientation |
| Nothing | Normal state blending |
| RadialAimBlend | Radial blend when the LookAt target changes(if any) |
| SphericalPositionBlend | Spherical blend about the LookAt target (if any) |