docs.unity3d.com
    目次を表示する/隠す

    Method mm256_cvtps_ph

    mm256_cvtps_ph(v256, Int32)

    Convert packed single-precision (32-bit) floating-point elements in a to packed half-precision (16-bit) floating-point elements, and store the results in dst.

    Rounding is done according to the rounding parameter, which can be one of:

    Declaration
    public static v128 mm256_cvtps_ph(v256 a, int rounding)
    Parameters
    Type Name Description
    v256 a

    Vector a

    Int32 rounding

    Rounding mode

    Returns
    Type Description
    v128

    Vector

    Remarks

    **** cvtps2ph xmm, ymm, imm

    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)