docs.unity3d.com
    目次を表示する/隠す

    Method vqadd_u32

    vqadd_u32(v64, v64)

    Unsigned saturating Add. This instruction adds the values of corresponding elements of the two source SIMD&FP registers, places the results into a vector, and writes the vector to the destination SIMD&FP register.If overflow occurs with any of the results, those results are saturated. If saturation occurs, the cumulative saturation bit FPSR.QC is set.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped.
    Equivalent instruction: UQADD Vd.2S,Vn.2S,Vm.2S

    Declaration
    public static v64 vqadd_u32(v64 a0, v64 a1)
    Parameters
    Type Name Description
    v64 a0

    64-bit vector a0

    v64 a1

    64-bit vector a1

    Returns
    Type Description
    v64

    64-bit vector

    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)