docs.unity3d.com
    目次を表示する/隠す

    Method vmla_laneq_f32

    vmla_laneq_f32(v64, v64, v128, Int32)


    Equivalent instruction: RESULT[I] = a[i] + (b[i] * v[lane]) for i = 0 to 1

    Declaration
    public static v64 vmla_laneq_f32(v64 a0, v64 a1, v128 a2, int a3)
    Parameters
    Type Name Description
    v64 a0

    64-bit vector a0

    v64 a1

    64-bit vector a1

    v128 a2

    128-bit vector a2

    Int32 a3

    Lane index to a2. Must be an immediate in the range of [0..3]

    Returns
    Type Description
    v64

    64-bit vector

    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)