Enum MultiAimConstraintData.WorldUpType
Specifies how the world up vector used by the Multi-Aim constraint is defined.
Namespace: UnityEngine.Animations.Rigging
Syntax
public enum WorldUpType
Fields
| Name | Description | Value |
|---|---|---|
| None | Neither defines nor uses a world up vector. |
|
| ObjectRotationUp | Uses and defines the world up vector as relative to the local space of the object. |
|
| ObjectUp | Uses and defines the world up vector as a vector from the constrained object, in the direction of the up object. |
|
| SceneUp | Uses and defines the world up vector as the Unity Scene up vector (the Y axis). |
|
| Vector | Uses and defines the world up vector as a vector specified by the user. |