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    Interface IRigLayer

    Interface for rig layers.

    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public interface IRigLayer

    Properties

    active

    The active state. True if the IRigLayer is active, false otherwise.

    Declaration
    bool active { get; }
    Property Value
    Type Description
    Boolean

    constraints

    The list of constraints associated with the IRigLayer.

    Declaration
    IRigConstraint[] constraints { get; }
    Property Value
    Type Description
    IRigConstraint[]

    jobs

    The list of jobs built from constraints associated with the IRigLayer.

    Declaration
    IAnimationJob[] jobs { get; }
    Property Value
    Type Description
    IAnimationJob[]

    name

    The IRigLayer name.

    Declaration
    string name { get; }
    Property Value
    Type Description
    String

    rig

    The Rig associated to the IRigLayer

    Declaration
    Rig rig { get; }
    Property Value
    Type Description
    Rig

    Methods

    Initialize(Animator)

    Initializes the IRigLayer

    Declaration
    bool Initialize(Animator animator)
    Parameters
    Type Name Description
    Animator animator

    The Animator used to animate the IRigLayer constraints.

    Returns
    Type Description
    Boolean

    True if IRigLayer was initialized properly, false otherwise.

    IsValid()

    Queries whether the IRigLayer is valid.

    Declaration
    bool IsValid()
    Returns
    Type Description
    Boolean

    True if IRigLayer is valid, false otherwise.

    Reset()

    Resets the IRigLayer.

    Declaration
    void Reset()

    Update()

    Updates the IRigLayer jobs.

    Declaration
    void Update()
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