docs.unity3d.com
    目次を表示する/隠す

    Class RuleOverrideTile.TileGameObjectPair

    A data structure storing the GameObject overriding the original RuleTile GameObject

    Inheritance
    Object
    RuleOverrideTile.TileGameObjectPair
    Namespace: UnityEngine.Tilemaps
    Syntax
    [Serializable]
    public class TileGameObjectPair

    Fields

    m_OriginalGameObject

    Original GameObject from the original RuleTile.

    Declaration
    public GameObject m_OriginalGameObject
    Field Value
    Type Description
    GameObject

    m_OverrideGameObject

    Overriding GameObject for the Original Sprite.

    Declaration
    public GameObject m_OverrideGameObject
    Field Value
    Type Description
    GameObject
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)