Version: 5.6
Experimental: this API is experimental and might be changed or removed in the future.

PlayableHandle.Destroy

マニュアルに切り替える
public void Destroy ();

説明

Destroys the Playable associated with this PlayableHandle.

Please note that any other Playables connected to the destroyed Playable's output ports will be orphaned; they will still exist in the PlayableGraph, but will not be updated until they are connected to a graph branch that is connected to a PlayableOutput.