Version: 5.6
protected void ComputeRayAndDistance (EventSystems.PointerEventData eventData, out Ray ray, out float distanceToClipPlane);

パラメーター

eventData The pointer event for which we will cast a ray.
ray The ray.
distanceToClipPlane The distance between the near and far clipping planes along the ray.

説明

Returns a ray going from camera through the event position and the distance between the near and far clipping planes along that ray.