Version: 5.4
public ParticleSystem.EmissionModule emission ;

説明

Emission モジュールにアクセスします。

// Gets a particle system reference from one attached in the inspector
// At 2 and 4 secs it adds a burst of 100 particles
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var em = ps.emission; em.enabled = true;

em.type = ParticleSystemEmissionType.Time;

em.SetBursts( new ParticleSystem.Burst[]{ new ParticleSystem.Burst(2.0f, 100), new ParticleSystem.Burst(4.0f, 100) }); } }