ウィンドウ制御のためにデフォルトで使用されるスタイル(参考:GUI.Window)
// Modifies only the window style of the current GUISkin
var style : GUIStyle; var windowRect : Rect = Rect (20, 20, 120, 50);
function OnGUI() { GUI.skin.window = style; windowRect = GUILayout.Window (0, windowRect, DoMyWindow, "My Window"); }
// Make the contents of the window function DoMyWindow (windowID : int) { // This button will size to fit the window if (GUILayout.Button ("Hello World")) print ("Got a click"); }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public GUIStyle style; public Rect windowRect = new Rect(20, 20, 120, 50); void OnGUI() { GUI.skin.window = style; windowRect = GUILayout.Window(0, windowRect, DoMyWindow, "My Window"); } void DoMyWindow(int windowID) { if (GUILayout.Button("Hello World")) print("Got a click"); } }