Detail objects will be displayed up to this distance.
See Also: detailObjectDensity.
function Start () {
Terrain.activeTerrain.detailObjectDistance = 40;
}
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Start() { Terrain.activeTerrain.detailObjectDistance = 40; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Start() as void: Terrain.activeTerrain.detailObjectDistance = 40