Unity - スクリプティング API: GUISkin.horizontalSlider
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GUISkin.horizontalSlider

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public var horizontalSlider: GUIStyle;
public GUIStyle horizontalSlider;
public horizontalSlider as GUIStyle

Description

GUI.HorizontalSlider の一部の背景として使用されるスタイル

The padding property is used to determine the size of the area the thumb can be dragged within.

	// Modifies only the horizontal slider style of the current GUISkin

	var hSliderValue : float = 0.0;
	var style : GUIStyle;

	function OnGUI () {
		GUI.skin.horizontalSlider = style;
		hSliderValue = GUILayout.HorizontalSlider (hSliderValue, 0.0, 10.0);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public float hSliderValue = 0.0F;
    public GUIStyle style;
    void OnGUI() {
        GUI.skin.horizontalSlider = style;
        hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public hSliderValue as float = 0.0F

	public style as GUIStyle

	def OnGUI() as void:
		GUI.skin.horizontalSlider = style
		hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F)