public static function RemovePersistentListener(unityEvent:
UnityEventBase,
call: UnityAction<T0,T1,T2,T3>):
void;
public static void RemovePersistentListener(UnityEventBase unityEvent,
UnityAction<T0,T1,T2,T3> call);
public static
def RemovePersistentListener(unityEvent as UnityEventBase,
call as UnityAction<T0,T1,T2,T3>)
as void