Version: 2023.2
言語: 日本語

Transform.SetLocalPositionAndRotation

マニュアルに切り替える
public void SetLocalPositionAndRotation (Vector3 localPosition, Quaternion localRotation);

説明

Sets the position and rotation of the Transform component in local space (i.e. relative to its parent transform).

When setting both the position and rotation of a transform, calling this method is slightly more efficient than assigning to localPosition and localRotation individually.

If the transform has no parent, then calling this is equivalent to calling SetPositionAndRotation.