| renderedPickingIndexCount | The number of picking indices used. |
| resolver | The callback to invoke for resolving a picking index to a GameObject reference. This callback can be provided either as a ResolvePickingCallback or a ResolvePickingWithWorldPositionCallback based on whether you need the information of the world space position or the depth value for where the picking occurred. |
Constructs a RenderPickingResult value.
Additional resources: RenderPickingResult.