Version: 2023.2
言語: 日本語
public bool HasFloat (string name);
public bool HasFloat (int nameID);

パラメーター

name プロパティーの名前
nameID The name ID of the property. Use Shader.PropertyToID to get this ID.

戻り値

bool Returns true if MaterialPropertyBlock has this property.

説明

Checks if MaterialPropertyBlock has the Float property with the given name or name ID. To set the property, use SetFloat.