Version: 2023.2
言語: 日本語

説明

This has the same functionality as SystemInfo.GetCompatibleFormat and also mimics platform-specific behavior in the Unity Editor.


Obsolete public static Experimental.Rendering.GraphicsFormat GetCompatibleFormat (Experimental.Rendering.GraphicsFormat format, FormatUsage usage);

説明

Obsolete. Use the overload with a GraphicsFormatUsage parameter instead.