data | バッファを埋めるための値の配列 |
配列から値をバッファへと設定します
The input data must follow the data layout rules of the graphics API in use. See Compute Shaders for cross-platform compatibility information.
Note: Because only blittable data types can be copied from the array to the buffer, the array must only contain elements of a blittable type. If you attempt to use non-blittable types, an exception will be raised.
Additional resources: GetData, count, stride.
data | バッファを埋めるための値の配列 |
managedBufferStartIndex | The first element index in data to copy to the compute buffer. |
computeBufferStartIndex | The first element index in compute buffer to receive the data. |
count | The number of elements to copy. |
Partial copy of data values from an array into the buffer.
The input data must follow the data layout rules of the graphics API in use. See Compute Shaders for cross-platform compatibility information.
Note: Because only blittable data types can be copied from the array to the buffer, the array must only contain elements of a blittable type. If you attempt to use non-blittable types, an exception will be raised.
Additional resources: GetData, count, stride.