Version: 2023.1
言語: 日本語
public bool HasSkinnedMeshRenderer (int nameID);
public bool HasSkinnedMeshRenderer (string name);

パラメーター

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name プロパティーの名前

説明

Checks if the Visual Effect can override a Skinned Mesh Renderer with the name you pass in.